Description:Flipping bones can be essential to certain rigs in Anime Studio. In
the past, you could only flip a bone once. This would alter the position for the whole animation. Version 11 brings a new and welcomed change to this workflow. Now when you flip a bone mid-animation, a keyframe will be created, allowing the effect to change at any time. This works with any bone setup you can think of: parents, targets, point binding and layer binding. You can even rig your Smart Dials to flip bones, adding more flexibility to any workflow.
New! Smart Bone Enhancements [Anime Studio Pro 11 Only Feature]
Smart Bone dials are a big time saver when it comes time to animate. In the past, creating a Smart Bone dial resulted in only one action being created in the Actions panel. This meant you would have to go in and create a second action for that dial, if you needed it. Now, when converting a bone to a Smart Bone dial, Anime Studio will create two actions that extend to each constraint on your bone, preserving the neutral position. Working with Smart Bones has never been easier!
New! Group with Selection Layers [Anime Studio Pro 11 Only Feature]
Have you ever created two layers with detailed assets but wished later you would have set up a Group Layer to house the artwork? This is where the new Group with Selection Layer type comes in handy! With Anime Studio Pro 11, when you select two or more layers at once, you can choose the Group with Selection Layer option in the Layers panel to group the layers together. This can save you time as opposed to dragging the layers into the group.
New! Normalize Layer Scale [Anime Studio Pro 11 Only Feature]
Have you ever resized a layer but realized later on that the line’s width had changed? It used to be a pain trying to rescale the width to fit with the rest of your character or scene. This is no longer a problem with Normalize Layer Scale. This option is instant and will take the layer you resized and restore the thickness of the lines back to their default. This means you can spend less time trying to match your strokes and more time creating your masterpiece!
New! Timeline Enhancements [Anime Studio Pro 11 Only Feature]
With the timeline, you can now show and hide channels based on your preferences. This can reduce timeline clutter and help you focus on specific channels for easier editing and animation. A new button allows you to enable and disable onionskins which is a huge time saver. Switch, layer ordering and hold keyframes are now pill shaped for easier reading of the timeline. Finally, bezier handles are color coded to reflect the options in graph mode, also improving the readability of the timeline.
New! Styles Enhancements [Anime Studio Pro 11 Only Feature]
In past versions, when importing or creating new Styles, they had to have different names. This was due to how Anime Studio referenced the data. Now, Styles are referenced by a unique ID, opening up the possibility of having multiple Styles with the same name. The big benefit of this is not worrying about encountering issues with Styles that share names during import. You can now grab what you need without fear of errors!
New! Batch Export Enhancements [Anime Studio Pro 11 Only Feature]
New features have been added to the Batch Export panel to make the process of rendering multiple files easier and quicker. The biggest addition is the ability to create and save profiles for batches. Let’s say you configure a batch to disable anti-aliasing along with rendering at half dimensions. You can save that configuration and keep it for future projects. This allows you to target and render groups of files, saving you time from having to export one file at a time with specific requirements.
New! Other New Features [Anime Studio Pro 11 Only Feature]
With so many new features, it’s hard to list them all! Longtime users will be happy to know that the default camera positions have changed to reflect the functionality of a 35mm lens. This means no more awkward stretching with close up objects. The Preferences panel is now easier to navigate and adds a section for organizing tools. A new preview function allows for faster renders by disabling antialiasing. A new script allows for more shape generation and you can view your 3D axes by accessing the View menu.
New! Gather Media
As longtime users know, you can import several file types into Anime Studio, such as images and audio files. If these files are ever misplaced, assets will start breaking within your project file. Anime Studio 11 fixes this issue by taking all files you’ve imported and puts them into a new directory. This keeps all your assets in one spot, eliminating the need for file digging. Additionally, Anime Studio will generate a text file listing all your assets as a reference. Version 11 does the organizing for you!
New! File Format
Anime Studio 11 utilizes a JSON-based file format with an .anime extension. This is a more modern file format that delivers faster processing when working with files. But don’t worry, this version is still backwards compatible. Files created in Anime Studio 5 and later can still be opened up in version 11. Also, MotionArtist files are now compatible with Anime Studio. This allows for an easier cross platform workflow.
New! Library Enhancements
The Library is helpful in any project and luckily it’s now easier to use! With a click of the button, you can access several new display options. These range from tree hierarchies to breadcrumbs. From there you can drill down further and select how you want thumbnails be to be displayed, giving you more control over your workspace. Last, but not least, the new Styles category allows you to save style documents for future use.
Requerimientos del Aistema
Windows® 7, 8, 8.1
64-bit OS required for 64-bit installation
1.3 GHz Pentium 4 or newer, Athlon 64 or newer
2 GB RAM recommended
1.6 GB (Universal) or 800 MB (32-bit) free hard disk space minimum
OpenGL enabled GPU recommended
1024×768 display (1280×800 recommended)
DVD-ROM drive (physical version only)
Internet connection required for periodic product activation service
Windows© Internet Explorer® 9 or newer
the past, you could only flip a bone once. This would alter the position for the whole animation. Version 11 brings a new and welcomed change to this workflow. Now when you flip a bone mid-animation, a keyframe will be created, allowing the effect to change at any time. This works with any bone setup you can think of: parents, targets, point binding and layer binding. You can even rig your Smart Dials to flip bones, adding more flexibility to any workflow.
New! Smart Bone Enhancements [Anime Studio Pro 11 Only Feature]
Smart Bone dials are a big time saver when it comes time to animate. In the past, creating a Smart Bone dial resulted in only one action being created in the Actions panel. This meant you would have to go in and create a second action for that dial, if you needed it. Now, when converting a bone to a Smart Bone dial, Anime Studio will create two actions that extend to each constraint on your bone, preserving the neutral position. Working with Smart Bones has never been easier!
New! Group with Selection Layers [Anime Studio Pro 11 Only Feature]
Have you ever created two layers with detailed assets but wished later you would have set up a Group Layer to house the artwork? This is where the new Group with Selection Layer type comes in handy! With Anime Studio Pro 11, when you select two or more layers at once, you can choose the Group with Selection Layer option in the Layers panel to group the layers together. This can save you time as opposed to dragging the layers into the group.
New! Normalize Layer Scale [Anime Studio Pro 11 Only Feature]
Have you ever resized a layer but realized later on that the line’s width had changed? It used to be a pain trying to rescale the width to fit with the rest of your character or scene. This is no longer a problem with Normalize Layer Scale. This option is instant and will take the layer you resized and restore the thickness of the lines back to their default. This means you can spend less time trying to match your strokes and more time creating your masterpiece!
New! Timeline Enhancements [Anime Studio Pro 11 Only Feature]
With the timeline, you can now show and hide channels based on your preferences. This can reduce timeline clutter and help you focus on specific channels for easier editing and animation. A new button allows you to enable and disable onionskins which is a huge time saver. Switch, layer ordering and hold keyframes are now pill shaped for easier reading of the timeline. Finally, bezier handles are color coded to reflect the options in graph mode, also improving the readability of the timeline.
New! Styles Enhancements [Anime Studio Pro 11 Only Feature]
In past versions, when importing or creating new Styles, they had to have different names. This was due to how Anime Studio referenced the data. Now, Styles are referenced by a unique ID, opening up the possibility of having multiple Styles with the same name. The big benefit of this is not worrying about encountering issues with Styles that share names during import. You can now grab what you need without fear of errors!
New! Batch Export Enhancements [Anime Studio Pro 11 Only Feature]
New features have been added to the Batch Export panel to make the process of rendering multiple files easier and quicker. The biggest addition is the ability to create and save profiles for batches. Let’s say you configure a batch to disable anti-aliasing along with rendering at half dimensions. You can save that configuration and keep it for future projects. This allows you to target and render groups of files, saving you time from having to export one file at a time with specific requirements.
New! Other New Features [Anime Studio Pro 11 Only Feature]
With so many new features, it’s hard to list them all! Longtime users will be happy to know that the default camera positions have changed to reflect the functionality of a 35mm lens. This means no more awkward stretching with close up objects. The Preferences panel is now easier to navigate and adds a section for organizing tools. A new preview function allows for faster renders by disabling antialiasing. A new script allows for more shape generation and you can view your 3D axes by accessing the View menu.
New! Gather Media
As longtime users know, you can import several file types into Anime Studio, such as images and audio files. If these files are ever misplaced, assets will start breaking within your project file. Anime Studio 11 fixes this issue by taking all files you’ve imported and puts them into a new directory. This keeps all your assets in one spot, eliminating the need for file digging. Additionally, Anime Studio will generate a text file listing all your assets as a reference. Version 11 does the organizing for you!
New! File Format
Anime Studio 11 utilizes a JSON-based file format with an .anime extension. This is a more modern file format that delivers faster processing when working with files. But don’t worry, this version is still backwards compatible. Files created in Anime Studio 5 and later can still be opened up in version 11. Also, MotionArtist files are now compatible with Anime Studio. This allows for an easier cross platform workflow.
New! Library Enhancements
The Library is helpful in any project and luckily it’s now easier to use! With a click of the button, you can access several new display options. These range from tree hierarchies to breadcrumbs. From there you can drill down further and select how you want thumbnails be to be displayed, giving you more control over your workspace. Last, but not least, the new Styles category allows you to save style documents for future use.
Requerimientos del Aistema
Windows® 7, 8, 8.1
64-bit OS required for 64-bit installation
1.3 GHz Pentium 4 or newer, Athlon 64 or newer
2 GB RAM recommended
1.6 GB (Universal) or 800 MB (32-bit) free hard disk space minimum
OpenGL enabled GPU recommended
1024×768 display (1280×800 recommended)
DVD-ROM drive (physical version only)
Internet connection required for periodic product activation service
Windows© Internet Explorer® 9 or newer
INSTALL NOTES
1. Install Smith Micro Anime Studio Pro.
2. Copy the file "Anime Studio Pro x64.exe" from Crack folder to Installation directory.
3. You will have a go with this unlimited trial.
4. Block the program in firewall.
5. Enjoy...!!!
1. Install Smith Micro Anime Studio Pro.
2. Copy the file "Anime Studio Pro x64.exe" from Crack folder to Installation directory.
3. You will have a go with this unlimited trial.
4. Block the program in firewall.
5. Enjoy...!!!
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